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		<title>Oracle Layoffs: Thousands Affected in Major Restructuring</title>
		<link>https://news-canada.ca/oracle-layoffs/</link>
		
		<dc:creator><![CDATA[Emma Roy]]></dc:creator>
		<pubDate>Wed, 01 Apr 2026 00:57:31 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[AI investments]]></category>
		<category><![CDATA[Big Tech]]></category>
		<category><![CDATA[debt]]></category>
		<category><![CDATA[financial pressure]]></category>
		<category><![CDATA[job cuts]]></category>
		<category><![CDATA[layoffs]]></category>
		<category><![CDATA[Oracle]]></category>
		<category><![CDATA[restructuring]]></category>
		<category><![CDATA[stock price]]></category>
		<category><![CDATA[technology]]></category>
		<guid isPermaLink="false">https://news-canada.ca/oracle-layoffs/</guid>

					<description><![CDATA[<p>Oracle has initiated layoffs affecting thousands of employees globally as part of a major restructuring effort. This move comes amid significant financial pressures.</p>
<p>The post <a href="https://news-canada.ca/oracle-layoffs/">Oracle Layoffs: Thousands Affected in Major Restructuring</a> appeared first on <a href="https://news-canada.ca">News Canada</a>.</p>
]]></description>
										<content:encoded><![CDATA[<h2></h2>
<p>Oracle has begun laying off staff as of March 31, 2026, impacting thousands of employees across various departments, including Oracle Health, Sales, Cloud, Customer Success, and NetSuite. This significant organizational change comes at a time when the company is grappling with a 25% decline in its stock price this year.</p>
<p>As of May 2025, Oracle employed approximately 162,000 full-time employees, indicating that the layoffs represent a considerable reduction in workforce. The decision to cut jobs was communicated to employees through notification emails stating, &#8220;After careful consideration of Oracle&#8217;s current business needs, we have made the decision to eliminate your role as part of a broader organizational change.&#8221; </p>
<p>These layoffs are not isolated; they reflect a broader trend among major technology companies, many of which are reducing headcount in response to economic pressures. Oracle&#8217;s situation is particularly acute, as the company has been under pressure from investors regarding its substantial debt related to AI investments.</p>
<p>In January 2026, Oracle announced plans to raise $50 billion in debt and equity, highlighting its aggressive strategy to fund its AI infrastructure buildout. However, the financial strain has led to scrutiny from stakeholders, prompting the company to streamline operations.</p>
<p>Reports confirm that Oracle has started informing employees about the job cuts, with CNBC stating, &#8220;Oracle has started telling employees that it&#8217;s cutting thousands of jobs.&#8221; This move underscores the urgency of Oracle&#8217;s need to adapt to changing market conditions and investor expectations.</p>
<p>Details remain unconfirmed regarding the full extent of the layoffs, leaving many employees and industry observers anxious about the future. As Oracle navigates this turbulent period, the implications of these job cuts will likely resonate throughout the tech industry.</p>
<p>The post <a href="https://news-canada.ca/oracle-layoffs/">Oracle Layoffs: Thousands Affected in Major Restructuring</a> appeared first on <a href="https://news-canada.ca">News Canada</a>.</p>
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		<item>
		<title>Eidos Montreal Faces Major Layoffs Amid Leadership Changes</title>
		<link>https://news-canada.ca/eidos-montreal/</link>
		
		<dc:creator><![CDATA[Olivia Macdonald]]></dc:creator>
		<pubDate>Tue, 31 Mar 2026 04:43:16 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[David Anfossi]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Eidos Montreal]]></category>
		<category><![CDATA[Fable]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Grounded 2]]></category>
		<category><![CDATA[Guardians of the Galaxy]]></category>
		<category><![CDATA[industry news]]></category>
		<category><![CDATA[layoffs]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://news-canada.ca/eidos-montreal/</guid>

					<description><![CDATA[<p>Eidos Montreal has laid off 124 employees, marking a significant shift in the studio's direction following the departure of David Anfossi.</p>
<p>The post <a href="https://news-canada.ca/eidos-montreal/">Eidos Montreal Faces Major Layoffs Amid Leadership Changes</a> appeared first on <a href="https://news-canada.ca">News Canada</a>.</p>
]]></description>
										<content:encoded><![CDATA[<h2></h2>
<p>Eidos Montreal has announced the layoff of 124 employees as of March 30, 2026, a move that underscores the studio&#8217;s ongoing challenges in adapting to changing project needs. This decision comes on the heels of the departure of David Anfossi, a significant figure in the organization.</p>
<p>The layoffs are attributed to evolving requirements across production and support teams, indicating a strategic shift within the studio. This is not the first time Eidos Montreal has faced workforce reductions; the studio previously laid off 75 employees in March 2025 and 97 in January 2024, highlighting a troubling trend of instability.</p>
<p>In recent years, Eidos Montreal has also had to cancel a new Deus Ex game, a franchise that has historically been a cornerstone of its portfolio. Despite these setbacks, the studio successfully released Marvel’s Guardians of the Galaxy in 2021, which was well-received by both critics and fans.</p>
<p>Currently, Eidos Montreal is involved in the development of Grounded 2 and Fable, but the specific details of these projects remain unclear. The studio&#8217;s ability to navigate these changes will be crucial as it seeks to regain its footing in a competitive industry.</p>
<p>In an official statement, Eidos Montreal expressed, &#8220;Today is a difficult day for our studio and reflects the need to adapt and concentrate efforts where Eidos Montréal can be most effective.&#8221; This sentiment underscores the challenges that many game development studios face in a rapidly evolving market.</p>
<p>Furthermore, the studio acknowledged Anfossi&#8217;s contributions, stating, &#8220;We thank David for his contributions and wish him the best in his future endeavors.&#8221; However, it remains uncertain whether his departure was voluntary or a result of the layoffs.</p>
<p>Details remain unconfirmed regarding the future direction of Eidos Montreal and how these layoffs will impact ongoing projects. The studio&#8217;s history of layoffs since 2023 raises questions about its long-term sustainability and strategic vision.</p>
<p>The gaming industry continues to grapple with economic pressures and shifting consumer preferences, making it imperative for studios like Eidos Montreal to adapt swiftly. As the landscape evolves, the studio&#8217;s next steps will be closely watched by industry stakeholders and fans alike.</p>
<p>The post <a href="https://news-canada.ca/eidos-montreal/">Eidos Montreal Faces Major Layoffs Amid Leadership Changes</a> appeared first on <a href="https://news-canada.ca">News Canada</a>.</p>
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		<title>Fortnite Layoffs: Epic Games Cuts Over 1,000 Jobs Amid Industry Challenges</title>
		<link>https://news-canada.ca/fortnite-layoffs/</link>
		
		<dc:creator><![CDATA[Liam Tremblay]]></dc:creator>
		<pubDate>Wed, 25 Mar 2026 00:08:03 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[digital entertainment]]></category>
		<category><![CDATA[employment]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Fortnite]]></category>
		<category><![CDATA[gaming industry]]></category>
		<category><![CDATA[layoffs]]></category>
		<category><![CDATA[Tim Sweeney]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<guid isPermaLink="false">https://news-canada.ca/fortnite-layoffs/</guid>

					<description><![CDATA[<p>Epic Games is laying off more than 1,000 employees as it grapples with declining Fortnite engagement and intense competition in the gaming industry.</p>
<p>The post <a href="https://news-canada.ca/fortnite-layoffs/">Fortnite Layoffs: Epic Games Cuts Over 1,000 Jobs Amid Industry Challenges</a> appeared first on <a href="https://news-canada.ca">News Canada</a>.</p>
]]></description>
										<content:encoded><![CDATA[<h2>What observers say</h2>
<p>&#8220;We&#8217;re spending significantly more than we&#8217;re making, and we have to make major cuts to keep the company funded,&#8221; said Tim Sweeney, CEO of Epic Games, as the company announced it would lay off over 1,000 employees. This drastic measure comes in response to declining engagement with Fortnite, which had over 650 million registered players worldwide in 2025, and broader challenges facing the gaming industry.</p>
<p>This latest round of layoffs marks Epic&#8217;s second major workforce reduction in three years, following a cut of about 830 jobs in September 2023, which represented roughly 16% of its workforce. The company now employs approximately 4,000 people, meaning the recent layoffs account for about 20% of its total workforce. The decision to reduce staff is part of a broader strategy to save $500 million by cutting contracting and marketing expenses and eliminating open roles.</p>
<p>Despite Fortnite&#8217;s massive player base, the average playtime has sharply declined, indicating that even popular games are struggling to maintain player engagement in a rapidly evolving digital landscape. Epic Games is not only competing with other gaming titles but also with social media and various forms of online entertainment that vie for players&#8217; attention.</p>
<pSweeney emphasized that the layoffs are not related to artificial intelligence, stating, "The layoffs aren't related to AI." Instead, he pointed to the extreme market conditions that the company faces, describing them as the most severe since its founding in 1991. This environment has forced Epic to reassess its business model and operational strategies.</p>
<p>In light of these challenges, Epic Games is preparing to transition from Unreal Engine 5 to Unreal Engine 6, which may provide new opportunities for innovation and growth. However, the company is still in the early stages of returning to mobile gaming after legal battles with tech giants Apple and Google, which adds another layer of complexity to its recovery efforts.</p>
<p>Reflecting on the company&#8217;s history, Sweeney noted, &#8220;This isn’t our first time being here. Epic survived upheavals in the 1990s with the move from 2D to 3D with Unreal 1; in the 2000s building console games with Gears of War; and in 2012 moving to online gaming with Paragon and Fortnite.&#8221; This historical resilience suggests that while the current situation is dire, there may be potential for Epic to emerge stronger from these challenges.</p>
<p>As Epic Games navigates this turbulent period, the focus will be on how it adapts to the changing landscape of the gaming industry and whether it can reclaim its position as a leader in digital entertainment. The coming months will be critical for the company as it implements these significant changes and seeks to stabilize its operations.</p>
<p>The post <a href="https://news-canada.ca/fortnite-layoffs/">Fortnite Layoffs: Epic Games Cuts Over 1,000 Jobs Amid Industry Challenges</a> appeared first on <a href="https://news-canada.ca">News Canada</a>.</p>
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		<item>
		<title>Ubisoft layoffs red storm: Ubisoft Layoffs at Red Storm: 105 Jobs Cut as Game Development Ends</title>
		<link>https://news-canada.ca/ubisoft-layoffs-red-storm/</link>
		
		<dc:creator><![CDATA[Liam Tremblay]]></dc:creator>
		<pubDate>Fri, 20 Mar 2026 06:32:18 +0000</pubDate>
				<category><![CDATA[Weather]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[industry news]]></category>
		<category><![CDATA[job losses]]></category>
		<category><![CDATA[layoffs]]></category>
		<category><![CDATA[Red Storm Entertainment]]></category>
		<category><![CDATA[restructuring]]></category>
		<category><![CDATA[Tom Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://news-canada.ca/ubisoft-layoffs-red-storm/</guid>

					<description><![CDATA[<p>Ubisoft has announced significant layoffs at Red Storm Entertainment, resulting in 105 job losses as the studio's game development comes to an end.</p>
<p>The post <a href="https://news-canada.ca/ubisoft-layoffs-red-storm/">Ubisoft layoffs red storm: Ubisoft Layoffs at Red Storm: 105 Jobs Cut as Game Development Ends</a> appeared first on <a href="https://news-canada.ca">News Canada</a>.</p>
]]></description>
										<content:encoded><![CDATA[<h2></h2>
<p>In a significant shift within the gaming industry, Ubisoft has announced the termination of game development at Red Storm Entertainment, leading to the loss of 105 jobs. Founded in 1996 by Tom Clancy, Red Storm has been a pivotal player in the development of games based on Clancy&#8217;s works, including iconic titles like <strong>Rainbow Six</strong> and <strong>Ghost Recon</strong>.</p>
<p>Ubisoft&#8217;s decision comes as part of a broader global cost-saving strategy aimed at reducing fixed costs by an additional €200 million over the next two years. This restructuring has already seen multiple game cancellations and studio closures, with Red Storm&#8217;s most recent project, <strong>The Division Heartland</strong>, being scrapped in 2024.</p>
<p>Despite the layoffs, Red Storm will continue to operate in a support role, focusing on IT and the Snowdrop engine. This pivot marks a significant departure from its historical role as a developer of major titles within the Tom Clancy franchise, having last released a Tom Clancy game, <strong>Future Soldier</strong>, in 2012.</p>
<p>Red Storm had previously faced layoffs in July 2025 and August 2024, indicating ongoing challenges within the studio. The recent job cuts are part of Ubisoft&#8217;s larger restructuring plan, which will see its creative teams restructured into autonomous &#8220;creative houses.&#8221; Marie-Sophie de Waubert, a spokesperson for Ubisoft, stated, &#8220;Each Creative House will have allocated resources, and they will have the means to define and to develop their roadmap.&#8221;</p>
<p>In response to the layoffs, a Ubisoft source confirmed that departing employees will be offered comprehensive support, including severance packages, to assist them during this transition. This move reflects the company&#8217;s recognition of the impact these layoffs will have on its workforce.</p>
<p>As Ubisoft continues to navigate this challenging landscape, observers are left to ponder the future of the company and its remaining studios. The gaming industry is witnessing a significant transformation, with many companies reevaluating their strategies in light of economic pressures and changing market dynamics.</p>
<p>Details remain unconfirmed regarding the specific future projects for Red Storm in its new support role. However, the studio&#8217;s historical significance and contributions to the gaming community cannot be overlooked, as it has played a crucial role in shaping the landscape of tactical shooters.</p>
<p>As the dust settles from these layoffs, the broader implications for Ubisoft and the gaming industry as a whole will continue to unfold, raising questions about the sustainability of current business models in an increasingly competitive environment.</p>
<p>The post <a href="https://news-canada.ca/ubisoft-layoffs-red-storm/">Ubisoft layoffs red storm: Ubisoft Layoffs at Red Storm: 105 Jobs Cut as Game Development Ends</a> appeared first on <a href="https://news-canada.ca">News Canada</a>.</p>
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